nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months ago60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Games, New Data Showskotaku.comexternal-linkmessage-square5fedilinkarrow-up131arrow-down11cross-posted to: gaming@beehaw.orgpatientgamers@sh.itjust.workspatientgamers@lemmy.mlgaming@lemmy.mlpcgaming@lemmy.ca
arrow-up130arrow-down1external-link60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Games, New Data Showskotaku.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square5fedilinkcross-posted to: gaming@beehaw.orgpatientgamers@sh.itjust.workspatientgamers@lemmy.mlgaming@lemmy.mlpcgaming@lemmy.ca
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up14·5 months agoI think the main problem in the gaming industry is that it is chasing trends too much and anyone who isn’t interested in the currently trendy genres has very little choice besides playing older games.
minus-squareJulesTheModest@sh.itjust.workslinkfedilinkEnglisharrow-up4·5 months agoThat’s a big part of it, plus these huge companies bought all the little developers. $ over quality.
I think the main problem in the gaming industry is that it is chasing trends too much and anyone who isn’t interested in the currently trendy genres has very little choice besides playing older games.
That’s a big part of it, plus these huge companies bought all the little developers. $ over quality.