The only things missing from the Github repo are the game assets (kinda like half-life), but those can be obtained by buying the game on steam.
The only things missing from the Github repo are the game assets (kinda like half-life), but those can be obtained by buying the game on steam.
You can just use port forwarding, and use the broadcast_ips (if I’m not misremembering the name) setting on your friend’s config to try to connect to your public IP.
If you are on windows, the experimental version of the emulator has an overlay (a bit like steam) that allows you to see if you are detecting the other player a bit more easily, and to invite them with just a click (like on steam).
Since it is then direct connection you shouldn’t have any overhead lag unlike with hamachi and the like.
I am currently using a prepaid since I’m abroad, so I can’t port forward unfortunately. I installed Goldberg emulator and used hamachi, the lag was really bad but not unbearable and overall I enjoyed the game. Also I’m not on windows, so I’ll just have to wait until the overlay thingy gets ported to linux.
Your friend cannot port forward either? I guess you could try to setup a wireguard link between you and your friend too, ahould be faster than hamachi.
Unfortunately that’s not really viable, since there’s a heatwave currently sweeping over europe (thanks climate change <3) and his room is at 30 degrees centigrade even without any servers running.