As mainly a console gamer over the years, I’ve become quite used to playing with a controller that has vibration. I feel that this is one thing the Deck is missing out on.
So I’m wondering if it’s possible to somehow connect up a small vibration motor (externally) that can be connected to the Deck, and have it recognised as a controller?
Possibly more effort than it’s worth but would be interesting to see if anyone has any ideas.
Why not just use something like https://crates.io/crates/buttplug ?
This may actually be the perfect solution! Internal vibration. Imagine playing Forza and feeling your insides jiggle as you accelerate through a corner. Possibly the closest thing to actually driving a car.
It sure sounds like a fun project to work on. If only I didn’t have so many things in backlog already.
*buttlog?
Usually would it be a case of game devs integrating buttplug.io support?
Yes as I understand it usually the game would call buttplug.io directly but since Steam Deck already has vibration motor that games use I think it could be possible to detect when the internal motor vibrates and then pass the same signal to buttplug.io. So kind of a bridge between the build in motor and a buttplug.
Thanks for the idea! I’ll look into this. Could be useful from a more generic perspective (i.e. just some kind of bluetooth vibration device that could attach to the Deck rather than a sex toy).
Sex toy genuinely would be great though lmao
All the sim racers use them, only a casual would drive without the SportsPlugGTX
I’ve heard they’re good for chess too
If you get your pawn to the other end you’re allowed to put the plug on the board