It’s lazy “development” in the interest of saving time and therefore cost of development for Ubisoft.
That’s all there is to it. They probably aren’t even trying to train it in the context of the game world, just take existing models and run a few phrases to show that it “works”.
It’s lazy “development” in the interest of saving time and therefore cost of development for Ubisoft.
That’s all there is to it. They probably aren’t even trying to train it in the context of the game world, just take existing models and run a few phrases to show that it “works”.