based
image:
screenshot of a Tweet from Running With Scissors reading
“We’ve been told our games are too expensive in some countries but we’ve been using Steam’s recommended pricing for a while. We trust Valve enough to not change this. If our games are still too expensive for you, you can pirate them until you have enough to support us.”
This approach makes so much sense from a business perspective.
How many here have this experience: out of my entire friend group that I grew up playing video games with, I can’t think of a single person who kept pirating games after acquiring disposable income, even though we all exclusively played pirated games as teenagers. Without piracy, none of us would have had access to any games, and very likely none of us would still be into gaming today, spending probably thousands of euros every year on games, consoles, PC components, etc.
I miss the era of freeware and demos. Give me a taste with no strings attached and you are far more likely to get my money at some point.
Yeah it’s a shame demos died out. Now studios (or publishers, more likely) just expect everyone to pay for a game they don’t even know they’ll like, and tough shit if you don’t like it.
A lot of indie games on steam still do demos actually but yeah shitty that AAA games don’t do them anymore.
Huh, I haven’t run into an indie with a demo recently, but it’s definitely great to hear that demos are still a thing in the wider indie scene.
The last Steam Next Fest in June had so many demos, I only had time for like 4-5. There were quite a few posts and comments (including mine) on the demos we tried.
During the many steam festivals, there will be indie games with demos.
They want people to buy before they know what is like so they don’t have a chance to reconsider or regret it. This is why they hype preorders.
But so many games still have demos? I feel like it’s probably more that they’re cheap and don’t see a reason to pay whatever it costs to throw a demo together for free
Like people have been pointing out, it’s usually indies which don’t have an establish audience yet that do this. It’s much rarer for triple A games.
I often grab a pirated copy to see if I like it first, and if I do, I’ll buy it. If I play it once or twice and don’t really get much out of it, I’m not out anything but some download time.
Demos have returned, on PC at least.
“Steam Next Fest” are events when devs launch demost for their upcoming projects. it’s like 3 or 4 times per year
I love Next Fest, I usually end up wishlisting like 3-10 games. Lots of good stuff that I’d never know or care about otherwise.
Yup. The only time I pirate a game nowadays is when I can’t get it on steam for the 2 hour refund as a demo.
is two hours enough for you to get into a game tho? it took me 4 hours to get into stardew and no mans sky alike, and once I was into it, I was hooked. however, after two hours, both games were kinda shit to me
I know of a certain former boss of mine who, after becoming a millionaire by side-lining the whole (game!) company and selling it to random yanks who didn’t know WTF to do with it, still continued to pirate games. While moving into the most expensive quarter of the city – by renting a house there.
But sane people without a cocaine habit, sure, yes.