Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

  • Amro@kbin.social
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    1 year ago

    @verycoolusername Yes. I waited nine months for “Life!”. And it sucks. The levels are to long. The rules are incomprehensible. Other players are getting away with shit I can’t because of the rules. And don’t get me started on the NPC’s or the game mechanics.
    Don’t recommend.

    • IWantToFuckSpez@kbin.social
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      1 year ago

      Also the tutorial sucks and is way too long. Plus all the challenges you have to complete to move forward even though it’s the tutorial stage. And the different classes are unbalanced. Why do some classes get so many rolls per turn?

      • Amro@kbin.social
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        1 year ago

        @FollyDolly O, yeah. The graphics are great. Also audio, controls, haptic feedback etc. Fantastic first person experience! But it’s like that took up to much resources to develop. The rest of the game just feels hastily slapped together.

        @verycoolusername