While absolutely true, Google has a reputation and history of killing off huge swaths of projects widely adopted by end users, even if they were theoretically profitable.
There are a few reasons as to why one would keep low/no profit or even completely unprofitable projects going.
It’s all tied to their value proposition. For example, if you can sustain a no profit project, it will bring you new customers despite creating no revenue. A glaring example of high-value yet unprofitable product would be Twitch, all because it brings in data.
Windows Phone, Windows Mobile, Family Room, Zune, Expression. When products don’t create enough revenue they get axed.
While absolutely true, Google has a reputation and history of killing off huge swaths of projects widely adopted by end users, even if they were theoretically profitable.
That’s not always true.
There are a few reasons as to why one would keep low/no profit or even completely unprofitable projects going.
It’s all tied to their value proposition. For example, if you can sustain a no profit project, it will bring you new customers despite creating no revenue. A glaring example of high-value yet unprofitable product would be Twitch, all because it brings in data.