Corridor Digital’s hyper-realistic AI renders of gaming icons like Metal Gear Solid’s Big Boss are hard to look at

  • Chozo@kbin.social
    link
    fedilink
    arrow-up
    23
    arrow-down
    2
    ·
    1 year ago

    This article is absurd. Corridor made a tech demo to show what’s possible with AI. They weren’t suggesting that it should or shouldn’t be how things are done in the gaming industry, just how it could be done. What sort of smoothbrain neanderthals take issue with a tech demo?

  • jet@hackertalks.com
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    2
    ·
    1 year ago

    The corridor digital video is a interesting tech demonstration, face generation is going to be another tool in the toolbox available for developers.

    If gamers had the ability to upsample their own games, with custom faces, I’m sure some would do it, but I imagine the vast majority would just go with the original creators intentions.

    Thanks for the article link! It was an interesting read

    • hyperhopper@lemmy.ml
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      1 year ago

      The real question is how many of the creators would love the ability to put this in their game. Maybe they wished it looked like the upscaled version all along but couldn’t due to the technical restrictions of the time

    • Chozo@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      It’s like looking into an alternate timeline, where a young Trent Reznor started a J-rock band instead of NIN.

    • mihnt@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Yeah, it’s weird. Everything is still in the same place but somehow the eyes looks further from the mouth. He must be melting.