So, these games do not ban cheaters, but instead try to inconvenience them until they stop cheating? I wonder why they don’t outright ban the cheaters. Are they afraid of getting chargebacks or refund request? Or are a huge proportion of those cheaters actually some big spender so the game companies don’t want to ban them because retaining them is more profitable?
because ban evasion is a problem and dealing with cheaters is more effective when they don’t know they’ve been tagged as a cheater
They’ll get banned eventually, one of the purposes of the “ghost” players is they can be used on “suspected” players that aren’t 100% sure of cheating yet, and trying to kill them will let system know they are in fact a cheater.
This actually sounds like a coverup in an SCP article.
“At 1700 hours the foundation became aware of an unknown digital entity in the video game Call of Duty: Modern Warfare 2 that would only make itself aware to cheaters. Foundation assets within Activision has announced this as a new anti-cheat system.”
I love the idea of anti-cheat that doesn’t just ban cheaters, but messes with them and makes them waste their time
They really decided that Naruto was right and kage bushin no jutsu is a fantastic defense against rapid attacks lol. That’s really fascinating. From the POV of a normal character cheaters are like storm troopers missing their shots over and over again and opening themselves to be sniped. From the POV of the cheaters their opponents are really dumb grouping together like that. I wonder when cheaters will get savvy to this technique and just move house when they see too many targets in a space.