- cross-posted to:
- opensource@programming.dev
- cross-posted to:
- opensource@programming.dev
Cross posted from: https://lemm.ee/post/36467948
Their reasoning for forking from the original Bosca Ceoil
It’s also using an outdated technology stack which makes it hard to impossible to run it on modern systems, namely macOS and web.
Ah yes, I forgot that Windows and Linux are “legacy” systems. And “web” isn’t an operating system, it’s just someone else’s Linux box.
We achieve this by reimplementing the entire application with a more modern set of tools, as a Godot engine project.
Okay, that’s pretty great. Always glad to see Godot getting used, especially in a cool new way.
In this case, "web’ means web browsers, not servers. Godot projects can be exported as static web pages. Sure, the storage is someone else’s linux box, but execution happens on your local device.
blue???
So, like Fruity Loops, but for novices and FOSS? Did I understand the git md right?